After reading from Play Between Worlds, I was quite impressed by how you pursued your research not just in-game, but by exploring how gaming extends further and becomes an actual part of players’ lives. My question for you is this: while gaming and online communication can indeed be viewed in the company of other more traditional means of recreation and social activity (i.e. sports), would you personally have any reservations if we were to cease distinguishing a difference between online / virtual play and other forms of recreation?
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