It seems that most sports have historically had a connection to public displays of valued skills/traits among societies. As modern culture has begun shifting its attention from physical strength to mental capabilities, we begin to have more conversations about what constitutes a sport. As you mention, the debates about chess or poker being considered a sport reveal this struggle over what traits we value as a society and want to cheer on as a public display. However, whether the feat be physical or mental strength, these skills can be applied outside of the athletic competition. My question is this – do video games, which entail a skill set much more limited to the existence of a virtual space, still share this commonality with older conceptions of sport, or must we further expand the definition to include skills that may not apply to the world as readily outside of the competition?