Videogames and Spectacle

Bissell, Tom. Extra lives: why video games matter. New York, NY: Pantheon Books, 2010.

 

Chien, Irene. “Deviation / Red Vs. Blue: The Blood Gulch Chronicles.” Film Quarterly 60, no. 4 (June 1, 2007): 24–29. doi:10.1525/fq.2007.60.4.24.

 

Darley, Andrew. Visual digital culture: surface play and spectacle in new media genres. London; New York: Routledge, 2000.

 

Foster, Hal. Recodings: art, spectacle, cultural politics. Port Townsend, Wash.: Bay Press, 1985.

 

Gottschalk, Simon. “Videology: Video-Games as Postmodern Sites/Sights of Ideological Reproduction.” Symbolic Interaction 18, no. 1 (February 1, 1995): 1–18. doi:10.1525/si.1995.18.1.1.

 

Harris, Jonathan, and Tate Gallery Liverpool. Dead history, live art?: spectacle, subjectivity and subversion in visual culture since the 1960s. Liverpool: Liverpool University Press, 2007.

 

Ritter, Naomi. Art as spectacle: images of the entertainer since romanticism. Columbia: University of Missouri Press, 1989.

 

Salen, Katie, and Eric Zimmerman. The game design reader: a rules of play anthology. Cambridge, Mass.: MIT Press, 2006.

 

Totilo, Stephen. “Call of Duty: Black Ops II and Halo 4.” The New York Times, November 13, 2012, sec. Arts / Video Games. http://www.nytimes.com/2012/11/13/arts/video-games/call-of-duty-black-ops-ii-and-halo-4.html.

 

Trier, James. “Guy Debord’s ‘The Society of the Spectacle’.” Journal of Adolescent & Adult Literacy 51, no. 1 (September 1, 2007): 68–73. doi:10.2307/40015547.

 

“3-D Video Gaming Aspires To Become Spectacle.” Accessed January 31, 2013. http://www.huffingtonpost.com/2010/04/24/3d-video-gaming-aspires-t_n_550575.html.

 

“Geek Studies » Video Games as Visual Narrative Spectacle.” Accessed January 31, 2013. http://www.geekstudies.org/2007/08/video-games-as-visual-narrative-spectacle.

 

“Looking into the Future of Fiction.” BBC, February 6, 2013, sec. Technology. http://www.bbc.co.uk/news/technology-21177737.

 

“Pleasure, Spectacle and Reward in Capcom’s Street Fighter Series | David Surman – Academia.edu.” Accessed January 31, 2013. http://www.academia.edu/168076/Pleasure_Spectacle_and_Reward_in_Capcoms_Street_Fighter_Series.

 

“The Aesthetics Of First-Person Shooter Video Games : NPR.” NPR.org. Accessed February 7, 2013. http://www.npr.org/2012/11/20/165578004/gamer-explains-appeal-of-first-person-shooter-games.

 

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